AI Insights · Timothy · October 2022
Top 5 Disney Games Performance on Android in Argentina Q3 2022
Explore the performance of the top 5 Disney games on the Android platform in Argentina during Q3 2022, including trends in downloads, revenue, and active users.
During the third quarter of 2022, several Disney-themed games showcased notable performance trends on the Android platform in Argentina. Data provided by Sensor Tower reveals the weekly downloads, revenue, and active user metrics for the top 5 Disney games in the region.
Marvel Contest of Champions saw fluctuations in its weekly revenue, starting strong with around $3.8K at the end of June and peaking at approximately $4.9K in early July. The revenue then dipped, touching a low of about $1.0K in mid-July before rebounding slightly to end September at $1.3K. Downloads for the game showed a gradual increase, from 1.5K in late June to a peak of 2.2K in the final week of September. Active users experienced minor variations, starting at 9.2K in late June and ending at 8.9K by the end of September.
MARVEL Future Fight experienced modest revenue trends, with weekly earnings ranging between $0.6K to $1.4K, peaking in late July. Downloads saw a significant peak of 3.4K in the last week of September, after fluctuating throughout the quarter. Active users for the app remained relatively high, starting at 33.0K in late June, dipping mid-quarter, and peaking at 36.2K by the end of September.
MARVEL Strike Force: Squad RPG had lower revenue figures, with earnings mostly under $0.9K, peaking at $0.9K in both late June and mid-July. Downloads were relatively stable, with a slight increase towards the end of the quarter, peaking at 0.7K in the last week of September. Active users showed a mild decline from 2.8K in late June to 2.6K by the end of September.
Star Wars™: Galaxy of Heroes demonstrated consistent revenue growth, starting at $0.2K in late June and peaking at $0.8K at the end of August. Downloads were highest in mid-September, reaching 1.6K, while active users remained robust, starting at 39.9K in late June and peaking at 43.3K in mid-September.
Disney Mirrorverse had fluctuating revenue, starting at $0.9K in late June and ending at a low of $58 in the final week of September. Downloads saw a sharp decline from 27.0K in early July to just 887 in the last week of September. Active users mirrored this trend, starting at 11.3K in late June, peaking at 30.2K in early July, and then declining to 6.3K by the end of September.
These insights, sourced from Sensor Tower, highlight the varying performance metrics of these popular Disney games. For more detailed data and further insights, visit Sensor Tower's website.